/*
 * The MIT License
 *
 * Copyright 2015 Nathan Templon.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package dynamics;

import com.jupiter.ganymede.math.vector.Vector;
import java.util.Map;

/**
 *
 * @author Nathan Templon
 */
public class SystemState {
    
    // Fields
    private final double time;
    private final Map<SystemProperty, Object> properties;
    private final Vector stateVector;
    
    
    // Properties
    public final double getTime() {
        return this.time;
    }
    
    public final <T> T get(SystemProperty<T> property) {
        if (this.properties.containsKey(property)) {
            return (T)properties.get(property);
        }
        return null;
    }
    
    public final Vector getStateVector() {
        return this.stateVector;
    }
    
    public final Map<SystemProperty, Object> getProperties() {
        return this.properties;
    }
    
    
    // Initialization
    public SystemState(double time, Vector stateVector, Map<SystemProperty, Object> properties) {
        this.time = time;
        this.stateVector = stateVector;
        this.properties = properties;
        
        // Make sure time is present in the properties
        if (!this.properties.containsKey(DynamicSystem.TIME)) {
            this.properties.put(DynamicSystem.TIME, time);
        }
    }
    
}
